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Thursday June 27, 2019 Version beta/update-75 and 75a in Sunrise Crater ![]() NOTE: The heatwave does not have any negative effects to sims, objects or pets. It is mostly visual. Update 75 - Summer is here! A heatwave has melted all of the snow in the crater, and we've introduced some new objects to help you deal with the heat. More info in the next message! Engine: - Self moving objects now use interpolation to move buttery smooth, instead of stuttering about! - Affects carpools, whacket-ball, duck, bubbles, roaches, mice, robot factory and (???). - Preliminary work to interpolate movement between container slots. - Fix a bug where the game could crash when switching properties. - Global Tuning: Tuning that is sent as soon as the player logs in, and is available in city view. - Tuning Presets: Tuning that can be applied as part of an ingame timed event. This can include tuning for motives, object payouts, skill speed and more - and allows all of these things to be automatically changed while the server is running. - (part of work towards object upgrades) - Admin API for Events. (should make things easier on other M.O.M.I. - Tuning changes while the server is running now immediately update any lots that are open. (fixes dynamic payouts not updating til a lot restart) - Objects *inside* objects that move often will no longer update shadow maps. Fixes lag holding stacks of plates. - Hidden objects (like the go here destination) no longer update shadows, which caused a stutter. - Fix object shadows when shadows for surrounding lots are enabled. (complex shaders toggle) - BBCode can no longer be escaped from user input using backslash. - Preparation for discord integration. Scripting: - VM Snap to Routing Slot can now snap to other floors, if you try hard enough. - FSOAbortAllInteractions can now instantly cancel the idle interaction. - "Go Here" can now include an interaction parameter - The carry animation can now be reset separately from all other animations, without playing one. - Added "FSOAccurateDirectionInTemp0" TSO call mode. Returns a direction from -180 to 180, in the range -32768 to 32767. Objects: M.O.M.I. Municipal Munchables" - Script: M.O.M.I. Raeven , Graphics: D.A.D.D.I. S1ndle "The Outdoor X-Grill 1700" - Scripts: M.O.M.I. Raeven, Graphics: D.A.D.D.I. S1ndle "Bare Essentials Condiment Kit" - D.A.D.D.I. S1ndle "'Cottingley' Fairy Lights" - Script: M.O.M.I. Raeven, Graphics: D.A.D.D.I. S1ndle "The Watering Hole" - Unused Object fixed by M.O.M.I. Raeven "Fun-Co's" Tub o' Balls - Script: Hot tub with mods by M.O.M.I. Raeven, Graphics: D.A.D.D.I. S1ndle "The Wood Plate of Zen Stuff" - ๐๐ฎ๐ฟ๐ฎ๐ป ๐ป๐ฎ๐ช๐ต๐ต๐ ๐ธ๐ฟ๐ฎ๐ป "Summertime Snoozin' Towel" - C.O.U.S.I.N. Andrew "Beach Cabana" - Unused Object reworked by M.O.M.I. Raeven (unfinished, may be added to catalog soon) "โSummer on a Stickโ seasonal beam" - C.O.U.S.I.N. Andrew (for winners of the the BBQ games) "???" - Unused Object reworked by M.O.M.I. Raeven "What-a-Balloon Box" - Scripts: rip in peri peri, Graphics: D.A.D.D.I. S1ndle Update 75a - Fixes to the new objects when moving them between lots. - Water Balloons can now be thrown on hills. - When a player hits a trap, they now immediately lose the water balloon they were holding. If the game is started on elimination mode, they lose all lives. - Multifloor targeting: Interactions, Go Here and Object Movement can now be done across all visible floors, rather than just the top. (build tools are unchanged) - Lot Category Improvements: Objects with specific category limitations now show them in the catalog. Attempting to buy them shows a warning (that can be dismissed) - The heatwave has intensified, "blended" snow lots are now properly grass. - Fix to 2 tile casino bar. |
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