Sickness Design
Summary
- TSO could use a taste of disaster: unexpected things that happen to your Sim that you need to quickly respond to.
- We also need more value to friendships. It would be cool if having friends online at the same time as you felt like a safety net somehow.
- Sickness could be introduced as a consequence to letting your Sim's motives get too low. And while there will be multiple ways to get out of it, having an old friend nearby will by far be the quickest way to be cured.
Design
Getting Sick
- The lower a Sim's mood, the greater chance they have of getting sick.
- Above a certain mood, a Sim will never get sick, so diligent players can avoid sickness completely.
Being Sick
- Once a Sim gets sick, they start displaying visible side effects (like with hamster sickness from the 1.x download). They should continue playing these VOX while in objects, particularly the bed.
- When sick, a Sim's motives decay more quickly. (Note: with Phase II of Property Category implementation, the motive decay rate will vary from lot to lot, based on their property category setting. Sick sim's motives will decay faster *relative* to the lot they're currently on.)
- So the longer a Sim stays sick, the more their motives spiral downward. Eventually, death will be the consequence to hunger bottoming out.
Getting Well
- A Sim can get well on his own with lots of bed rest, or he can accelerate getting well by having someone "nurse" him back to health.
- Bed rest: a Sim can get well by keeping his energy high (which translates to time in bed).
- Nurse interaction: the "nurse" interaction accelerates the amount of time it takes to get well.
- Players can nurse someone they have a declared friendship to. The longer the length of the friendship, the faster they will help the person get well. A friendship over 30 days long should be almost instantaneous recovery
- Someone could make a friend of convenience in order to nurse them, but it would still take longer to make them well
- If a sim has full logic and charisma, they can "nurse" anyone, whether they're a friend or not
- The nurse interaction happens at the side of a bed and involves feeling for fever, cooing, etc.
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